Author Topic: Autokick Bug Again  (Read 278 times)

Offline Kelvin

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Autokick Bug Again
« on: January 06, 2012, 11:00:36 am »
Nick - ingame :[DZ]Kelvin
Date- must be:06.01.2012
Type - all above in {Types}:Script
Problem -you are facing:Server doesnt kick if someone has 500 + ping automatically.
Extra:Look this:

Take care.
Solution - if you have:No
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Offline Inferno

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Re: Autokick Bug Again
« Reply #1 on: January 06, 2012, 02:32:06 pm »
Well,there are a few vcmp bugs,even svm has 400+ ping kick,tho sometimes others see high ping tho they dont have.This is just a vcmp bug.

Offline Brian

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Re: Autokick Bug Again
« Reply #2 on: January 30, 2012, 04:05:51 pm »
its a ping kick for spawn like this

!ping 4
** Player 4 has 670 ping

some guy luckely killed him

!ping 4 (before he spawned)

**Player 4 has 995 ping

**Player 4 spawns

**Player 4 Auto-Kicked Reason: Ping 995

and recently i found out that HA updated their ping system it does the same as mentioned above but

this time if you check someones ping he gets autokicked for it if its over the limit





Offline Kelvin

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Re: Autokick Bug Again
« Reply #3 on: January 31, 2012, 06:06:48 am »
Yeh it has been to VCHA for a long time.A nice script.
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Offline Castagna

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Re: Autokick Bug Again
« Reply #4 on: February 01, 2012, 11:11:29 am »
Actually the ping limit at EA is checked when the player spawns instead of using any timer that make lag. I will not work at this version anymore since im bussy with the update. So this ideas should be suggested for 2.7, also we should open a suggestion topic for the public as we did with the old update tho.
EA Developer & Owner , EYE Tournament Founder, VCDC 3 Administrator, part of VU since 2011. Playing VC:MP since early 2009.


Offline Brian

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Re: Autokick Bug Again
« Reply #5 on: February 01, 2012, 08:28:39 pm »
i already made one so anyone if you have a suggestion post it there